Editorial: Leveraging Kinect to Ensnare New Gamers

Last week, I published an editorial at Toronto Thumbs detailing how Microsoft should be leveraging the Kinect’s features to train and ‘create’ hardcore (read: spend-happy) gamers, which seems to have been warmly received.

So please, check it out, leave a comment, etc. etc.

This piece was read and shared on twitter by Matt Boch of Harmonix, who was recently profiled in Kill Screen. It’s hugely gratifying to consider that the subject of an outlet I’d like to write for has pointed people towards my musings, let alone the fact that he’s the desiger of the Dance Central games – arguably the best use of the Kinect to hit the market.

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